Not only do Bowmasters have Sharp Eyes, but Marksmen do as well. Marksmen are known to deal big numbers while sacrificing attack speed. The Marksman is the Archer who chooses the Crossbow route. Holds one button can lose DPM potential when hit.Can knock back enemies far away, unlike Assassins and Gunslingers.Has a high advantage in 2nd job due to Stun, high splash and mob rate.Has an easy time finding parties due to their damage and buff, Sharp Eyes.Has the most stable damage during 4th job.Notable Skills: Hurricane, Sharp Eyes, Bow Expert, Phoenix, Puppet Not only that, people are always looking for Bowmasters in parties due to their buff Sharp Eyes, which increases critical chance and critical damage. Hurricane allows you to spam an infinite amount of arrows for a period of time. Using straw puppets as a distraction and birds as a fighting partner, they are great for doing great amounts of DPM due to their speed. The Bowmaster is the Archer branch who masters the way of the bow and arrow. Job NPC is at the Henesys Park inside the tree hut on the far right. Bowmaster is the master of the bow, while the Marksman uses the crossbow. The Archer splits up into two weapon categories, Bow and Crossbow. They also have the highest accuracy, granting them the advantage to fight almost anything early on in the game. They use long-range attacks and are capable dealing splash damage to a mob. Has the hardest time during 2nd job compared to all classesĪRCHER Shooting from the sky and the earth comes the Archer.Has a decent time trying to find training spots end-game.The only Mage who can do DoT (damage overtime).Very flexible grinding spots with Poison Mist.Has the easiest time during 3rd job due to Poison Mist.Notable Skills: Meteor, Paralyze, Elquines, Poison Mist Pros A Fire/Poison Mage may struggle at first, but have a great big payoff during 3rd job due to their DoT skill Poison Mist and flashy skill Explosion. They choose two other elements Fire and Poison. Best EXP requires you to sit and hold one buttonįire/Poison Mage is the last choice as a Magician.Very limited at grinding in areas end-game.Has a summon to help with nearby enemies.Has an easy time finding grinding spots.Notable Skills: Chain Lightning, Blizzard, Ifrit This class is a great choice if you enjoy doing big numbers by using mobbing/AoE spells. They are also well known for their special debuff Freeze. Ice/Lightning is known well for its mobbing ability. Ice/Lightning Mage is the second Mage branch who choose the elemental paths Ice and Lightning. Can cost a fortune just to one-hit monsters.Hold one button in one spot for grinding endgame.Has Holy Symbol, a buff that increases EXP gain.An absolute must have in parties due to their buffs (unless it's a one-class boss run).Notable Skills: Heal, Holy Symbol, Resurrection, Mystic Door, Dispell, Genesis Bishops are also always needed in parties due to your buff Holy Symbol, which increases EXP gain. This class has an easy time with grinding, as most popular grinding maps are filled with Undead-type enemies. Job NPC located on top of Ellinia.īishop is the first choice as a Magician. Mages split into three different classes, two of which hold 2 elements, while the other holds one element: Fire/Poison, Ice/Lightning, and Bishop. This class is beginner friendly and requires little to no funds to be useful. Mages have the highest MP in MapleStory, and are the only ones who use ranged spells in the game. Why else do you think small servers shut down so quick? Ī Mage is a spellcaster that has high burst damage, with or without fundings. Without that, it'd be a terrible game to play. MapleStory isn't about the grind, it's about the community. Find out what you enjoy and have fun in this server. If you don't like the class, but it does big damage, drop it. Sometimes it can truly feel dreadful, especially with a class you don't even enjoy. There's one thing about games like MapleStory, and that's the grinding pace. Ask your friends if they had experience with the class. Look at the skill descriptions in HiddenStreet. Now that you have an idea of what you'd like to play, do the research on that class. Are you the type to gather big trains of monsters? Do you like sniping enemies from afar? Are you the leader type? Do you like the idea of being agile? How about slow but painful hits? Do you enjoy helping your party by using buffs? Think about what you enjoy doing in a game for not just your party members, but for yourself as well. What class do you like? You don't know? Well, what type of combat do you like? Not sure? Well, find something that describes yourself. Step 1: Find out what class describes you.
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